I’ve added an additional world to the server. This is a PvP world. There is no grief prevention, land cannot be claimed. Anything, and everything, is up for grabs. There is also no dropped item protection. If you die, whoever killed you can loot your stuff. This is perfectly acceptable behaviour in the PvP world. You can set homes in the PvP world, and use the /home and /back command to TP in and out of the PvP world. The PvP world does not show up on the dynmap, so that players can keep their locations a secret.
Explosions are turned on, fire spreads… it’s very vanilla-ish. It’s meant to be more of a challenge.
The primary portal for accessing the PvP world, is in the room next to the warp room. You can’t miss it.